HQ
config.hq.lua
Config["HQ"] = {
["Strains"] = {
-- All of the expenses of managing a strain.
SetStrainNameCost = 10,
RenameStrainCost = 20,
MemberInviteCost = 1,
MaxMembers = 12,
-- The cooldown a member will have to wait before they can join another strain.
MemberCooldown = 60 * 60 * 24 * 7, -- 1 week
},
["ContractsSettings"] = {
GenerationTime = "Thursday, 00:00",
GenerateSimuoltaneously = false,
GenerateSimuoltaneouslyWaitTime = 500, -- In milliseconds
-- How often the contracts will be updated.
-- Recommened to keep it at 1 minute. So the contract will have +- 1 minute of expiration/reset time.
-- Do not go higher than 1 minute.
-- You can go lower than 1 minute but it is not recommended as it will increase server side usage because of the loop.
UpdateTime = 1, -- In minutes
UpdateSimuoltaneously = false,
UpdateSimuoltaneouslyWaitTime = 100, -- In milliseconds
-- How many join boxes will be generated in total.
MaxPeopleInGroup = 9,
},
["ContractsCategories"] = {
["all"] = "All Contracts",
["houserobbery"] = "House Robbery",
},
["Contracts"] = {
-- House Robberies
["Micheal's House"] = {
name = "Micheal's House",
category = "houserobbery",
info = {
['rewards'] = {
"Weapon Parts",
"Electronics",
"Jewelry",
},
['requirments'] = {
"Lockpick",
"A Hacker",
},
},
image = "house_1",
price = 0,
eventInfo = {
name = "bd-heists:server:houserobbery:start-job",
type = "server",
parameters = {
house = "Micheal",
},
},
minMembers = 2,
maxMembers = 4,
-- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
expirationTime = 20, -- 20 minutes
-- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
-- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
-- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
-- In other words exact reset time depends on when the contract was completed or expired.
resetTime = 5, -- 5 minutes
-- Functions
canPurchase = function()
return true
end,
canJoin = function()
return true
end,
canStart = function()
return true
end,
},
},
}