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  1. Free Assets
  2. Heists - Computer Edition
  3. House Robbery Heist

HQ Integration

How can I add this heist to the HQ Contracts?

You need to add the following code under Config["HQ"]["Contracts"] in bd-computer/shared/config.hq.lua

["Micheal's House"] = {
    name = "Micheal's House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_1",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Micheal",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
["Franklin's House"] = {
    name = "Franklin's House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_5",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Franklink",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
["Trevor's House"] = {
    name = "Trevor's House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_3",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Trevor",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
["Lester's House"] = {
    name = "Lester's House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_4",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Lester",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
["Franklin's Modern House"] = {
    name = "Franklin's Modern House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_2",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Franklin2",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
["Janitor's House"] = {
    name = "Janitor's House",
    category = "houserobbery",
    info = {
        ["Expected Loot"] = {
            "Weapon Parts",
            "Electronics",
            "Jewelry",
        },
        ["Requirments"] = {
            "Lockpick",
            "A Hacker",
        },
    },
    image = "house_6",
    price = 0,
    eventInfo = {
        name = "bd-heists:server:houserobbery:start-job",
        type = "server",
        parameters = {
            house = "Janitors",
        },
    },
    minMembers = 2,
    maxMembers = 4,

    -- Expiration time is the time (in Minutes) you have to complete the contract from the moment it is reset/generated.
    expirationTime = 20, -- 20 minutes

    -- Reset time is the time (in Minutes) the contract will be unavailable for after it has expired/has been completed.
    -- For example if you complete the contract in 10 minutes and the reset time is 5 minutes, the contract will be unavailable for 5 minutes.
    -- Othewise if you don't complete the contract in 20 minutes and it expires, the contract will be unavailable for 5 minutes again.
    -- In other words exact reset time depends on when the contract was completed or expired.
    resetTime = 5, -- 5 minutes
},
PreviousConfiguration

Last updated 11 months ago

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